Reinforcement learning · MLD-0377

Epsilon-greedy

Selecting a random exploratory action with probability epsilon and a greedy action otherwise.

Original reference page · detailed expansion pending. Original definitions, examples, notes and citations are preserved below. New examples are illustrative, not benchmark results.

Original example

Explore in a discrete-action value learner.

Original caveat

Uniform random exploration may be inefficient or unsafe.

Context and aliases

Level: Intermediate. Stages: Theory · Training · Evaluation.

Tags: RL · DL · SLM · LLM.

Aliases: None recorded.

Related concepts

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Original references

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